This is mainly based off of the game, but the manga and ‘ Tales of Fandom II – Kratos’s Story’ will both be referenced as well to further strengthen the possibilities. It will also elaborate on fanon hypotheses of how they could have met, interacted, and bonded. The main focus of this essay will be to prove that despite their lack of proper interaction on-screen, a dynamic relationship between Zelos Wilder and Kratos Aurion is more than plausible. Don’t say I didn’t warn you.Īlso, seeing that Zelos and Kratos don’t really interact, I’m obviously not going to try and dig up canonical proof, seeing that there is almost none. There are, however, spoilers for the Kratos path (getting him to rejoin near the end and take Zelos’s place), and even more so for both their backgrounds. You win tremendously if you actually go through this alive, though.įor starters, I won’t say much about the game itself, since it’s probably safe to assume that if you’re reading this, you’re familiar with the game at worst and have played it at least once at best. Assuming that you know of the fandom and can identify, even if just a little, with my predicted reaction, you’re still going to need a fair smount of tolerance, patience, acceptance to non-canon ideas and maybe just plain oomph to go through this particular TL DR of a manifesto. I’d like to consider myself smart enough to be able to explain why they own my soul, seeing that even if they have nothing going for them, you can’t bullshit a manifesto with THAT kind of a word count. The almost total absence of a substantial dynamic in the game’s canon is almost painful to acknowledge, yet this has been my one life OTP straight for the past 3 years. Not counting shipping them for looks alone, which is a stereotypical reaction of fangirls in general (though even here, they tend to go for the ones easier to spot), the redheads really don’t interact at all unless you strain your neck and go seek that ONE scene out. And indeed, Zelos/Kratos is about as obscure as they come, even by slash and fanon standard. Having been familiar with the fandom for about three and a half years, I’ve more than seen what’s popular within the fandom, be it straight or slash. One- “ what pairing?!” and two- “ how many words?!” I can already picture most people’s reaction upon first seeing this here. The fandom is relatively big, which is all fine and dandy, but yes, now what’s this about a ship that sounds about as impossible and weird as ships come and get? Cheesy like most others of its series, the ‘boy embarks on adventure with friends to save the world(s)’ plot is fairly clichéd and overly predictable, but the one thing that Tales games are best known for are its cast of rich, diverse, and fascinating characters, and the game certainly didn’t come up short in that regard. Considered a classic by many, “Tales of Symphonia” is without doubt the most popular and well-known Tales game on this continent. Originally having hit the shores of North America in summer of 2004, “Tales of Symphonia” is the fifth installment in Namco’s Tales RPG trilogy, the third to be released in North America, and the first and only one released for the Nintendo Gamecube.
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