Universal joystick mapper4/30/2023 Sudo /opt/retropie/supplementary/xboxdrv/bin/xboxdrv \ A legend for the virtual Xbox 360 controls can be found here. The specific information gathered from the steps above are marked with. In essence, this command is simply mapping each of the event codes from the physical controller to the virtual XBox360 controller that xboxdrv will create. Below is a template that illustrates the command format. Now that we have all the event codes from the controller, we can begin mapping them to the virtual XBox360 controller in a command that will be added to /etc/rc.local so that it may launch along with RetroPie as it boots up. If your controller doesn't have any analog sticks or triggers, you will still be able to move forward using only the BTN_ codes. Also, you may find that your directional pad outputs a separate BTN_ name for each direction rather than ABS_ axis names. Depending on whether or not your controller has analog triggers, pressing them will either produce a BTN_ name or an ABS_ name. After you note those two names, repeat the process for the right analog stick, as well as the directional pad. The same goes for left and right that make up the X-Axis. As up and down make the complete Y-Axis, both will have an identical name. After that, press your left analog stick in the up direction and you will notice that it is given an ABS_ name. Make a note of it's name and repeat with each button until all the names are known. Now, when you press any button on your controller, a few lines of text will appear that make reference to the button's event BTN_ name. Wait for it to finish and you will be met with a message that reads, "Testing. Here you will see a printout of information regarding your controller. Make sure to replace with the controllers event number, then press 'Enter'. To do this, drop down to the command line by pressing 'F4' on your keyboard, then type: With xboxdrv now installed, we now need to discover the core-level device input codes for each button and axis on the physical controller, so that we may then map them to the virtual XBox360 controller. Since we will be adding our own custom configuration there later, this command should be removed by selecting 'Disable xboxdrv' from the same menu we enabled it from. Once installed and enabled, a configuration will be added to /etc/rc.local. From here, select 'Enable xboxdrv' and wait for it to finish. Navigate from 'Configuration / Tools' to 'xboxdrv - XBox / XBox360 gamepad driver'. This can be done from the 'RetroPie Setup' listing in the 'RetroPie' menu of Emulation Station. However, this same process can also be used to fine-tune a controller in much the same way that you might normally only find in Windows-based solutions.įirst, we need to make sure xboxdrv is installed. Simply mapping a troublesome controller to be read as a standardized XBox360 controller can solve many communication problems without any additional tweaking. The sheer multitude of existing controllers and their loose implementation of "standards" presents a problem to computer software that has a limited definition of what to expect from controller input. None of what is to follow can be accomplished without this first step. Mapping any controller to be read as a standard XBox360 controller
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